Final Fantasy 16: Story Is ‘Set in Stone’ and English VO Is Almost Done, But It May Skip TGS 2021
During the most recent Final Fantasy 14 Live Letter from the producer stream, Final Fantasy 16 producer Naoki Yoshida revealed a few updates on the much-anticipated game, including that the main story scenario is “set in stone” and that the English voiceovers are almost fully recorded. Unfortunately, it sounds like it may not be ready to show for TGS 2021, which runs from September 30 to October 3.
As reported by GameSpot, this information comes via a translation from the r/FFXIV Discord channel of a conversation between Yoshida (who is also the director/producer of FF14) and Nier director Yoko Taro during the livestream.
Translators on Twitter, including @aitaikimochi, have shared English translations of Yoshida’s comments, which also indicate that he is looking to show FF16 again when it’s ready for a big reveal that will make everyone go “I’m going to buy this game!”
“We have all the scenarios set in stone already, and the voice recording for the English version is in its final stages,” The translation reads. “Development is going well. It’s quite difficult to make sure the quality is amazing. We want the next announcement to be something where everyone watches and says ‘I’m going to buy this game!’ Thus, we are putting a lot of effort to make sure the quality is great.
“I want to show something at TGS, but I’m not sure if we will make that deadline. I don’t like throwing out bits to string people along with small updates, so I want to show it when it’s ready.”
Final Fantasy 16 was officially announced during September 2020’s PS5 event as a PlayStation exclusive. In October 2020, a Square Enix recruitment page shared that the game had already completed “basic development.”
For more, check out all we know about Final Fantasy 16’s heroes, world, and story, and learn about the game’s six realms in the world of Valisthea.
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