PlayStation Patents Online Tournament System Following Evo Tournament Purchase


Sony Interactive Entertainment may be working on a new system that makes online tournaments more seamless to organize and host.

According to a patent published on the US Patent and Trademark website, Sony is proposing online tournament integration that would include “a plurality of game titles each associated with at least one tournament may be hosted on a gaming network platform,” meaning it would allow players, developers, or even third-party organizers to create online tournaments on a big or small scale.

The patent notes it would use a “gaming network platform” that players are required to have an account for to register for these online tournaments, but whether it is referring to the PlayStation Network or an entirely new service from Sony has yet to be confirmed.

A diagram that illustrations how Sony’s proposed online tournamnet integration could work.

The proposed system also notes that an organizer of the tournament may send invitations out to players based on numerous factors including rankings. The patent also covers what viewers may be presented during an online tournament such as additional information on tournament streams that involve a player they may watching or other information pertaining to the tournament they are viewing.

Sony originally filed this patent in 2018, but it is a continuation of the original application published last week. Yet, the publication of this patent is not surprising from Sony as the company now has joint ownership of Evo, the largest fighting game tournament in the world.

PlayStation is seemingly expanding into the competitive gaming and esports market as in May, in addition to purchasing Evo, Sony also filed a patent for a betting service that would allow users to bet on esports events using physical currency, bitcoin, or even in-game items when placing bets.


Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.


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