‘Nickelodeon All-Star Brawl’ developers want a “competitively viable” game

Ludosity, the developer of the upcoming Nickelodeon All-Star Brawl, says it would like for the game to have a competitive scene.
Speaking to Kotaku, a few members of the team talked about where they want the game to be post-launch and how it came to be in the first place. Joel Nyström, CEO of Ludosity, said: “Nickelodeon is absolutely on board with having the game be competitively viable”.
“That’s been in the conversation from the start. That’s why they came to us,” they added.
Ludosity released another fighting game called Slap City in 2018, and Nyström told Kotaku how that game caught the eye of Nickelodeon. “Shortly after the success of Slap City, we were approached by Nickelodeon, at first I didn’t think it was for real. You get a lot of weird emails and deals on a weekly basis, so at first I dismissed it as spam!”
Chief designer Elias “sinxtanx” Forslind also talked about how they want to balance the game between being both competitive and casual. “My approach to the casual/competitive question is the same as with Slap City. When you make a game fun to play, anyone can have fun with it.”


